|
|||
|
|||
|
|||
|
Sample: [Cards are scattered on the floor. During the scene, Ben and Chris pick up cards and place them on the table.] Ben: Is there a theme here or some unifying thread? Chris: No, it's scattered. Ben: Like life. Chris: Life is more realistic. Ben: So, it's not unified and it's not realistic... so, what is it? Chris: It's not easy. Ben: Well, if we slowly eliminate everything that it's not, we may eventually come up with what it is. Chris: Not likely. Ben: What do you suggest? Chris: Just try to forget it. Ben: That's like the old "try not to think of purple dinosaurs" scenario. Chris: Pink elephants. Ben: Great, now I have a whole psychedelic animal montage in my head. Chris: Peach Pandas. Ben: I'm glad you're enjoying yourself. Chris: Wanna play cards? Ben: Actually, I don't like cards. Chris: That's new. Ben: I'm full of surprises. Chris: Well, now I'm alone. Ben: There's a game for that. Chris: Aloness. Ben: Yeah. Chris: Not very sociable, I imagine. Ben: It's actually called "solitaire". Chris: Was it invented in prison? Ben: No, you don't get cards in prison. Chris: That's ridiculous. Ben: Okay, I made that up. Chris: Prison? Ben: No, the "no cards" rule. Chris: So, it was invented in prison. Ben: I really have no idea. I don't even like prison. [Short Musical Pause] -Bernard Bygott, 2007 Direct any inquiries to Mr. Bygott @ (646) 361-3244. bernardbygott@yahoo.com |
|||