Sample:

[Cards are scattered on the floor. During the scene, Ben and Chris pick up cards and place them on the table.]

Ben: Is there a theme here or some unifying thread?

Chris: No, it's scattered.

Ben: Like life.

Chris: Life is more realistic.

Ben: So, it's not unified and it's not realistic... so, what is it?

Chris: It's not easy.

Ben: Well, if we slowly eliminate everything that it's not, we may eventually come up with what it is.

Chris: Not likely.

Ben: What do you suggest?

Chris: Just try to forget it.

Ben: That's like the old "try not to think of purple dinosaurs" scenario.

Chris: Pink elephants.

Ben: Great, now I have a whole psychedelic animal montage in my head.

Chris: Peach Pandas.

Ben: I'm glad you're enjoying yourself.

Chris: Wanna play cards?

Ben: Actually, I don't like cards.

Chris: That's new.

Ben: I'm full of surprises.

Chris: Well, now I'm alone.

Ben: There's a game for that.

Chris: Aloness.

Ben: Yeah.

Chris: Not very sociable, I imagine.

Ben: It's actually called "solitaire".

Chris: Was it invented in prison?

Ben: No, you don't get cards in prison.

Chris: That's ridiculous.

Ben: Okay, I made that up.

Chris: Prison?

Ben: No, the "no cards" rule.

Chris: So, it was invented in prison.

Ben: I really have no idea. I don't even like prison.

[Short Musical Pause]

-Bernard Bygott, 2007

Direct any inquiries to Mr. Bygott @ (646) 361-3244. bernardbygott@yahoo.com